A small collection of 3 characters I worked on.
The Gargoyles – These pieces were sculpted out using a combination of zspheres and Dynamesh.
I worked on these character sculpts for 3d print use for a client (MonkeyBros) I worked with.
The Human Cog – was created in Maya then imported into ZBrush..
Gargoyles – MonkeyBros Inc, Human Cog – self.
Game Art, 3D, Sculpt, Maya, Zbrush