Zbrush Work

A small collection of 3 characters I worked on.

The Gargoyles – These pieces were sculpted out using a combination of zspheres and Dynamesh.
I worked on these character sculpts for 3d print use for a client (MonkeyBros) I worked with.

The Human Cog – was created in Maya then imported into ZBrush..

Gargoyles – MonkeyBros Inc, Human Cog – self.

Game Art, 3D, Sculpt, Maya, Zbrush